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The creator panel is where you build everything — benches, recipe groups, recipes, ingredients, and settings. Open it with /craftpanel (alias /crp) and changes go live immediately.

Opening the panel

You need either the nex.crafting.creator ACE permission or a matching framework group (admin, superadmin, god by default). Both checks are accepted — whichever you prefer:
If nothing happens when you type the command, you don’t have permission.

Placing a bench

  1. Open the panel and go to Benches → Add bench.
  2. Pick a prop model (workbench, table, medical bench, etc.).
  3. Click Place — the world goes into placer mode using object_gizmo. Move and rotate the prop to where you want it, then confirm.
  4. Fill in the rest of the form:
    • Name — shown in the bench UI.
    • Typecrafting out of the box (you can add custom types in settings/general.lua).
    • Access type — see below.
    • Recipe groups — pick one or more from your saved groups.
    • Blip enabled — show this bench on the map.
    • Skill check override / XP override — disable per-bench if you want exceptions.
  5. Save. The bench is live for everyone instantly.

Access types

Recipe groups

A recipe group is a reusable bundle of recipes you can attach to multiple benches. For example, one group called Weapon parts might be attached to both a “Mechanic workbench” and a “Gunsmith workbench”.
  1. Go to Recipes → Add group.
  2. Name the group.
  3. Inside the group, click Add recipe.

Recipes

Each recipe has:

Editing & deleting

Click any bench, group, or recipe in the panel to edit it. Click the trash icon to delete. Deletes cascade — removing a recipe group removes its recipes and ingredients.

Settings tab

The Settings tab inside the panel is the same options as settings/general.lua. Save here and the script rewrites the file so your changes persist across restarts.