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NEX Queue is a server-only, drag-and-drop resource. There is no client UI to build and no database to migrate.

Requirements

  • FiveM server (any artifact build from the last 12 months)
  • lua54 'yes' support (already declared in the resource — your server just needs to allow it)
  • A Discord bot you control, invited to your guild
  • Discord Developer Mode turned on in your own Discord client (so you can copy IDs)
There is no framework requirement. NEX Queue works on QBCore, Qbox, ESX, Ox Core, or a bare-bones FiveM server — it runs entirely server-side and does not touch your framework.

Step 1 — Drop the resource in

  1. Unzip the resource so the folder is named exactly nexdev_queue.
  2. Place it in your resources directory. Most people use:
  3. Make sure the folder name stays nexdev_queue — exports are namespaced to it.

Step 2 — Add it to server.cfg

Add this after anything you want it to load alongside (it has no hard dependencies, but loading it late means console output is easier to read):
Do not also start a second queue resource (e.g. connectqueue, qb-queue, etc.). Two queues fighting over the same connection deferral will kick everyone.

Step 3 — Set up your Discord bot

This is the bit you can’t skip — the queue uses Discord roles to decide priority, tier, whitelist, and bypass. Walk through the full bot setup here: ➡️ Discord setup You’ll come back with a bot token, your guild (server) ID, and (optionally) a channel ID for the live waitlist embed.

Step 4 — Fill in config.lua

Open nexdev_queue/config.lua and paste in the IDs you collected: The full walkthrough is in Configuration.

Step 5 — Restart

Restart the server (or refresh; ensure nexdev_queue from the console). On boot you should see something like:
If you see errors instead, see Troubleshooting.

Updating

  1. Replace the resource files with the new version.
  2. Keep your config.lua — copy your existing one over the new one (or merge any new keys in).
  3. Restart the server.
There is no database to migrate. The in-memory queue snapshot is rebuilt on boot.
config.lua is escrow_ignored, so it’s always editable and is preserved when you swap the resource — your token and IDs stay where you put them.