Skip to main content
nexdev_watermark installs by dragging a single folder in and ensuring it after ox_lib. There is no build step and no database.
The resource folder must be named nexdev_watermark. Renaming it breaks permissions, saved settings, and exports.

Requirements

Steps

  1. Drop the nexdev_watermark folder into your resources/ tree. Any subfolder works, for example resources/[nex]/.
  2. In server.cfg, ensure it after ox_lib:
  3. That’s it — the resource works out of the box. Open the editor in game with /nexwm.

Permissions

Members of group.admin can manage the watermark by default — the resource grants the nexdev_watermark.manage permission to group.admin on start. To manage the permission yourself instead, set nexdev_manage_group "none" and add the ACE to your permissions config:
Use your own group in place of group.admin if you prefer.

Verifying the install

  • Start the server and run /nexwm as an admin. The editor should open.
  • Change the text or colors and press Save changes — every connected player should see the update immediately.
  • Restart the resource — your saved look should come back (it persists to data/config.json).
  • If the editor does not open, see Troubleshooting.