nexdev_watermark installs by dragging a single folder in and ensuring it after ox_lib. There is no build step and no database.
The resource folder must be named nexdev_watermark. Renaming it breaks permissions, saved settings, and exports.
Requirements
Steps
-
Drop the
nexdev_watermark folder into your resources/ tree. Any subfolder works, for example resources/[nex]/.
-
In
server.cfg, ensure it after ox_lib:
-
That’s it — the resource works out of the box. Open the editor in game with
/nexwm.
Permissions
Members of group.admin can manage the watermark by default — the resource grants the nexdev_watermark.manage permission to group.admin on start.
To manage the permission yourself instead, set nexdev_manage_group "none" and add the ACE to your permissions config:
Use your own group in place of group.admin if you prefer.
Verifying the install
- Start the server and run
/nexwm as an admin. The editor should open.
- Change the text or colors and press Save changes — every connected player should see the update immediately.
- Restart the resource — your saved look should come back (it persists to
data/config.json).
- If the editor does not open, see Troubleshooting.